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DIY Structured Light code

Posted: 29 Oct 2019, 11:31
by SHL4917
Hi guys, I was looking into understanding the theory behind SL scans found this source on making a DIY 3D scanner:
http://mesh.brown.edu/byo3d/source.html

Have anyone had any success with the calibration procedure? I can't seem to get the code to calibrate my projector correctly, the camera and projector always end up pointing in the opposite direction when shown using the camera position function (provided in the code).

Also, are there any good sources on using openCV to implement projector-camera calibration? I appreciate the help!

Re: DIY Structured Light code

Posted: 30 Oct 2019, 10:29
by mading
An Open source code is something very interesting, and I hope somebody will start soon a similar project.
Just in case you missed it, I found this video on the theory behind light scanning very interesting:
https://www.youtube.com/watch?v=ZC7CIlA ... dex=3&t=0s

Many brands are offering systems based on projectors and cameras, but a fully open-source and customized system is still not something I'm aware of.