Real Moving objects to virtual 3d engine

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barrubba
Posts: 1
Joined: 09 Mar 2022, 14:51

Real Moving objects to virtual 3d engine

Post by barrubba »

I already have a lot of experience in photogrammetry and 3d rendering.
A client asked me something unique for my experience.
He wish to transform a real moving subject (a singer) into an animated 3d model, to be imported into a virtual environment where the fans with virtual devices like Oculus, can go near the artist while singing.
I have already pro equipment like greenscreen, cameras and camcorders, but I have no idea how to detect the moving subject in 3d point cloud and than animated geometry.
Thank you
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Micr0
Posts: 586
Joined: 15 Nov 2016, 15:20
Location: New York City

Re: Real Moving objects to virtual 3d engine

Post by Micr0 »

There is software for this. It's done in the movies all the time. you essentially use a 3D scan to create the base model of the subject, then use kinematic tracking software with Ai to map the movements of the video to the 3D model. Once you have a model you can then also have the computer control it's movements for actions that the original subject was never involved in. Like is said, this is very common in the CGI world. I'd do some research there to start.
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